![]() Improvise on those two and see how much of a pummeling you can dole out. + Alternatively, you can contract the abs twice on the first two turns in an attempt to grab the enemy from under the arms. + It's usually a good idea to raise a knee on the second turn, then extend the pecs and knee on the third and watch as the enemy's chest is slammed into your foot. + Depending on what the opponent's doing, the damage dealt by the slap to the ears varies madly - Anywhere between 1k and 125k. + If you prefer, you can hold all on the 1st turn and see what happens. TURN 3: Follow up with anything that will stop the opponent from stealing your arms. ![]() TURN 2: Hold all, contract shoulders and elbows again, contract abs, extend ankles, set hands to grab. TURN 1: Contract pecs and elbows, extend abs and knees. SUPER SERIOUS MOVES FOR BEGINNERS Toribash The Original Mr V 26. + A grab is usually best followed up with either a headbutt or a well-placed knee. As described by a well known player: Originally Posted by snake 'to check if throw is full or not you need to see if your torso made a full turn semi throw when you pull opponent and pin him on the side and he face same direction as you semi-throw. The half-throw (or semi throw) and the full-throw. + You can see fit to grab someone before the uppercut hits, or just try and smash their torso into the air. Theres two defined throw types in Toribash. + Very effective at countering an overhead thump or an attempted high block. TURN 2: Contract shoulders, extend hips, abs and ankles. TURN 1: Hold all, extend shoulders and knees, contract pecs, ankles and abs. Your sword should now decapitate the enemy.Usually I go for either one of the two starting moves below - I find 'em to be speedy, painful, and few people manage to block them in time. Hold all (C), extend knees,contract pectorals and right rotate chest. the source i found this trick is a toribash video by adni0917,so give credit to him too. In multiplayer, you will have to tweak the trick a bit to remove a leg or preform a low decap. It was originally thought up as a counter to the runners and tripoders of early wushu. Its seen especially in wushu/lenshu mods, where you might need to catch up to an opponent with higher score. Go into game rules and change dismemberthreshold to 50Īnd youre done! If you preformed it correctly the uke will lose both legs and a glute. Toribash Moves Comebacks Edit video File:Placeholder Comebacks is simply a way to travel far distances in Toribash. were focusing on the wushu version right now: This trick is mainly advised for wushu, but can be used in many other mods. Side note: this does not work DO NOT USE THIS Now you can just press p and let it play out Step 5: Raise left shoulder, lower right shoulder, extend both pecs Step 4: Grab all (V), contract left pecs, lower left shoulder How to do Some Really Cool Moves in Toribash (Flip, Stab, Swipe) Jarry Krists Old Account 298 subscribers Subscribe 14K views 9 years ago Hope you liked me failing in multiplier :D Show more. Step 3: Extend right elbow, contract right pecs Step 2: Contract right elbow, raise left shoulder Won't decap in multiplayer, but you could try to do the same moves and add on. ![]() Then extend head facing knee then move done(you can do that move then publish photo here). To decap when you do all(upper things) you need to wait unitil you go upside down then wait unitil your knee go to head's direction. To do this you need 200 engage distance contract one hit contract knees extend one hip and extend ankles. Note: This may not always work, it is to be used for defense, not offense.įlip decap its looks like backflip decap but in front not in back. Here are some variations of the 'Head Ripper' move: contract right hip and raise right shoulder You can do this tutorial in Advanced Moves in Toribash School.ĭifficulty: Easy (Beginner Level/White Belter)Ībout: The Body Breaker Move is a move in which the player/you jump up and grab the opponents head, bend your knees and make both the head and knees come in contact to decapitate your opponent.Ĥ. This movement will smash your opponent to pieces. It works on aikido.tbm and judo.tbm, but is most effective when the Engage Distance is set to 210, with movements of length 10. The move is designed to win a match by breaking the opponents body. The Body Smasher is a move contributed by an unregistered Wikia Contributor. Pass 30 frames (Space X3 on default settings).Start with a relaxed body (DO NOT PRESS C).Go game rules and Change Engage Distance to 200.Now hit space until you decap them and win Set your engage distance to 300 If i don't say there's a space don't do one Tip: you can make your right hand grabbing, in that case you can decapitate your opponent's arm. IMPORTANT: Before you do any of this, you must press esc, setup, game rules, then set the engage distance to 160 43 Arms and Head remover (brutality) by Sek3rp.
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